![]() ![]() ![]() Rocket Punch can be canceled by activating any other ability or pressing primary fire.Rocket Punch's wall-impact trajectory can be altered mid-motion by other knockback effects.If Rocket Punch collides with Charge, Shield Bash, a charging B.O.B., or another Rocket Punch, both participants get knocked down for 2 seconds.Bouncers tend to occur less often as they depend heavily on the shape of nearby geometry. A Bouncer will trigger if a punched target impacts an obstacle in their trajectory path with less than 50% of their hitbox vertically.A Slider will trigger if a punched target impacts a surface at an angle greater than 45° relative to their knockback trajectory.Both are intentional parts of controlling how often and easily punched targets will impact a surface and will only activate if specific conditions are met. Rocket Punch has natural power limiters in the form of what is known as ‘Sliders’ & ‘Bouncers’.An empowered Rocket Punch deals +50% damage, has +50% speed/distance, greatly increased blastback radius, and the wall impact stuns the target for 0.25-0.75 seconds based on charge.Rocket Punch can be empowered by Power Block:.Rocket Punch briefly stuns enemies on initial impact and again for 0.25 seconds if the enemy is knocked against a wall.Mei's Ice Wall, Torbjörn's Deploy Turret, Baptiste's Immortality Field and Lifeweaver's Tree of Life. The following constructs are applicable punch targets to trigger the AoE effects.If Rocket Punch connects, it will apply its effects to all targets in an area near the punched target.The punch impact hitbox is roughly the same size as Doomfist.In addition to damage, charge also affects the distance the punch will travel and the distance of the knockback.Power Block can be canceled by reactivating the ability, activating any other ability, or pressing primary fire.Does not affect damage over time effects from abilities.Bonus damage from Deep Chill can be blocked, but Doomfist must be facing Mei.Following abilities are affected: A-36 Tactical Grenade, Template:A, Magnetic Grenade, Pulse Bomb and ] Captive Sun.Power Block mitigates delayed or triggered detonation damage from stuck projectiles and debuffs, regardless of the direction Doomfist is facing.Does not reduce damage from Sombra's EMP or Sigma's Gravitic Flux (incl.Damage from Dragonstrike and Molten Core is blocked regardless of facing direction.Damage from Graviton Surge and Ravenous Vortex is blocked by facing the hero that used it instead of the AoE center.Damage is generally blocked when facing the center of the AoE. Effectiveness extends to area abilities and splash damage from projectiles.Doomfists's vertical view angle does not affect blocking, however his head hitbox may be exposed from some angles, allowing critical hits. ![]() Damage is blocked if the horizontal angle between the direction Doomfist is facing and the direction from the impact location to its source is less than ~53 degrees.The impact damage from the instance that applied the effect will still be blocked.Power Block is a channeled ability the ability is interrupted when Doomfist is affected by stunned, knocked down or hacked, including subsidiary effects.The damage requirement is based on the damage mitigated rather than the raw incoming damage, therefore at least 125 incoming damage is required to empower a punch, as Power Block provides an 80% reduction ( 100 damage mitigated ÷ 80% = 125 raw incoming damage).After mitigating 100 or more damage, the cooldown of Rocket Punch is immediately reset and the next Rocket Punch is empowered.When facing a tightly packed group, Doomfist leaps out of view, then crashes down to earth with a spectacular Meteor Strike. In addition to dealing ranged damage with his Hand Cannon, Doomfist can slam the ground, knock enemies into the air and off balance, or charge into the fray with his Rocket Punch. 4.2.6 Styling on Enemies: Counter the Countersĭoomfist’s cybernetics make him a highly-mobile, powerful frontline fighter.4.2.4 Play Smart, Not Hard: Brains > Brawn!.4.2.2 Maps, Modes, & Engagements: How to Manoeuvre the Battlefield.4.2.1 Target Prioritisation: Who Should Doomfist Fight?. ![]()
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